I've used sdef to generate a header file for BBEdit 9.1 (same as 9.1.1) for use with Objective-C. I have several Applescript routines working on different aspects of one theme but can't link them together so I'm trying to make scriptable Cocoa apps that can call each other.
The generated BBEdit.h header file routines do not look like those in BBEdit's dictionary. e.g. - (void) openWithProperties:(NSDictionary *)withProperties openingIn: (id)openingIn stationeryAwareness:(BOOL)stationeryAwareness LFTranslation:(BOOL)LFTranslation readOnly:(BOOL)readOnly readingAs: (BBEditRAsE)readingAs addingToRecentList:(BOOL)addingToRecentList addingToFavoritesList:(BOOL)addingToFavoritesList; // Opens the specified item(s)
specifically: How do I open an existing text file in BBEdit using the path string with the above routine? thanks --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "BBEdit Talk" group. To post to this group, send email to bbedit@googlegroups.com To unsubscribe from this group, send email to bbedit+unsubscribe@googlegroups.com For more options, visit this group at http://groups.google.com/group/bbedit?hl=en If you have a specific feature request or would like to report a suspected (or confirmed) problem with the software, please email to "support@barebones.com" rather than posting to the group. -~----------~----~----~----~------~----~------~--~-
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