I'm trying to write a plugin for BBEdit. The SDK sample is in C, but I'd like to use C++ as there's some existing higher-level functionality I'd like to connect with my plugin. I see the Python language module is in C++ (or at least is contained in .cp files), so I assume it's possible, but if I compile my plugin as C++, when I use it in BBEdit, BBEdit segfaults.
Does anyone know:
1. Is it possible to write a BBEdit plugin in C++? 2. If so, what's the proper incantation to make it work? Best would be if someone could give me an idea of how to go from the HelloWorld plugin in the SDK to a version that compiles in C++.
Thanks, - Steve
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Apr 02
Steve deRosier Re: C++ plugin?
Apr 02, 2010; 17:29
Steve deRosier
Re: C++ plugin?
Apr 03
fschiettecatte Re: C++ plugin?
Apr 03, 2010; 06:22
fschiettecatte
Re: C++ plugin?
Apr 05
Steve Kalkwarf Re: C++ plugin?
Apr 05, 2010; 06:08
Steve Kalkwarf
Re: C++ plugin?
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